Working with the team at Three One Zero, we designed a set of achievement icons and other assets for their Oculus Rift launch game, ADR1FT. The icons were made to emulate the in-game UI, contextualizing them as part of ADR1FT’s world.

  • Client(s) One Three Zero
  • Year 2016

The icons' linear, duo-tone aesthetic ties in directly with the game's HUD so that, despite being presented by a console's native UI, they are still directly linked with ADR1FT's user interface.